Archive for May 2007

The Game Engine “Thing”

Screenshot of the tile selector

Screenshot of the map editor

Screenshot created by the map editor

Screenshot of the map editor in an isometric test mode

Another screenshot of the map editor in an isometric test mode

“Crystal” v2

Playing with emmiters, path follows, alpha masks, and shared objects in Blender.

“Freya” v3

Playing with emmiters, path follows, alpha masks, and shared objects in Blender.

BCC AT Building

BCC AT Building, Overview

the latest update, I’m still getting a few artifacts.


 
 

BCC AT Building v2, Low-Q

Playing with structural modeling and path follows (and possibly too much so with light energy, oops).


 
 

BCC AT Building v2, High-Q

Playing with structural modeling, path follows, and alpha values (and patience, ~7 hrs to render).

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