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<channel>
	<title>Comments for ChromiteBlue.com</title>
	<atom:link href="http://chromiteblue.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://chromiteblue.com</link>
	<description></description>
	<pubDate>Fri, 12 Mar 2010 11:59:24 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.6</generator>
		<item>
		<title>Comment on a Flash dice roller by # 1 hustler</title>
		<link>http://chromiteblue.com/archive/coding/a-flash-dice-roller/#comment-7349</link>
		<dc:creator># 1 hustler</dc:creator>
		<pubDate>Mon, 01 Mar 2010 18:22:50 +0000</pubDate>
		<guid isPermaLink="false">http://chromiteblue.com/?p=71#comment-7349</guid>
		<description>roll rocks all day</description>
		<content:encoded><![CDATA[<p>roll rocks all day</p>
]]></content:encoded>
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	<item>
		<title>Comment on Eagle3D Component - LCD Module by MOTZKI</title>
		<link>http://chromiteblue.com/archive/projects/eagle3d-projects/eagle3d-component-lcd-module/#comment-6104</link>
		<dc:creator>MOTZKI</dc:creator>
		<pubDate>Sat, 05 Dec 2009 22:45:36 +0000</pubDate>
		<guid isPermaLink="false">http://chromiteblue.com/archive/graphics/3d-rendering/eagle3d-component-lcd-module/#comment-6104</guid>
		<description>Hello.

I'm from Germany.

Great work!!!
I have a question. Can i set the the Display to 16x4 mode?

Thank you - MOTZKI</description>
		<content:encoded><![CDATA[<p>Hello.</p>
<p>I&#8217;m from Germany.</p>
<p>Great work!!!<br />
I have a question. Can i set the the Display to 16&#215;4 mode?</p>
<p>Thank you - MOTZKI</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Eagle3D Component - LCD Module by Cesar</title>
		<link>http://chromiteblue.com/archive/projects/eagle3d-projects/eagle3d-component-lcd-module/#comment-2231</link>
		<dc:creator>Cesar</dc:creator>
		<pubDate>Wed, 01 Apr 2009 01:47:16 +0000</pubDate>
		<guid isPermaLink="false">http://chromiteblue.com/archive/graphics/3d-rendering/eagle3d-component-lcd-module/#comment-2231</guid>
		<description>please upload the file *.dat of HEADER_14 package
Thanks</description>
		<content:encoded><![CDATA[<p>please upload the file *.dat of HEADER_14 package<br />
Thanks</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Eagle3D Component - Simple Jumpers by Cesar</title>
		<link>http://chromiteblue.com/archive/projects/eagle3d-projects/eagle3d-component-simple-jumpers/#comment-2230</link>
		<dc:creator>Cesar</dc:creator>
		<pubDate>Wed, 01 Apr 2009 01:45:08 +0000</pubDate>
		<guid isPermaLink="false">http://chromiteblue.com/archive/projects/eagle3d-projects/eagle3d-component-simple-jumpers/#comment-2230</guid>
		<description>please upload the file again user_jumper-54.inc
=)</description>
		<content:encoded><![CDATA[<p>please upload the file again user_jumper-54.inc<br />
=)</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Eagle3D Component - Simple Jumpers by Cesar</title>
		<link>http://chromiteblue.com/archive/projects/eagle3d-projects/eagle3d-component-simple-jumpers/#comment-2222</link>
		<dc:creator>Cesar</dc:creator>
		<pubDate>Thu, 26 Mar 2009 19:53:58 +0000</pubDate>
		<guid isPermaLink="false">http://chromiteblue.com/archive/projects/eagle3d-projects/eagle3d-component-simple-jumpers/#comment-2222</guid>
		<description>I have problems, a macro of user_jumper.inc has no arguments
#macro USER_WIREJUMPER_07MM()

but povray file made with EAGLE 1.10 has arguments
#ifndef(pack_J1) #declare global_pack_J1=yes; object {USER_WIREJUMPER_05MM(3,)translate ...

EAGLE 1.10 
http://www.freelists.org/post/eagle3d/110-release-candidate

Note
put the old file of eagle 3dconf.dat in ulp directory

Please write me a mail for more details</description>
		<content:encoded><![CDATA[<p>I have problems, a macro of user_jumper.inc has no arguments<br />
#macro USER_WIREJUMPER_07MM()</p>
<p>but povray file made with EAGLE 1.10 has arguments<br />
#ifndef(pack_J1) #declare global_pack_J1=yes; object {USER_WIREJUMPER_05MM(3,)translate &#8230;</p>
<p>EAGLE 1.10<br />
<a href="http://www.freelists.org/post/eagle3d/110-release-candidate" rel="nofollow">http://www.freelists.org/post/eagle3d/110-release-candidate</a></p>
<p>Note<br />
put the old file of eagle 3dconf.dat in ulp directory</p>
<p>Please write me a mail for more details</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Eagle3D Component - Simple Jumpers by cdr</title>
		<link>http://chromiteblue.com/archive/projects/eagle3d-projects/eagle3d-component-simple-jumpers/#comment-2217</link>
		<dc:creator>cdr</dc:creator>
		<pubDate>Sun, 22 Mar 2009 19:27:57 +0000</pubDate>
		<guid isPermaLink="false">http://chromiteblue.com/archive/projects/eagle3d-projects/eagle3d-component-simple-jumpers/#comment-2217</guid>
		<description>please include the code for the *. dat

pacname:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:10:0:0:0:0:0:0:0:0:0:0:0:0:0:0:...


and an example en *.sch and *.brd

Thanks</description>
		<content:encoded><![CDATA[<p>please include the code for the *. dat</p>
<p>pacname:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:10:0:0:0:0:0:0:0:0:0:0:0:0:0:0:&#8230;</p>
<p>and an example en *.sch and *.brd</p>
<p>Thanks</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Eagle3D Component - LCD Module by Hearty</title>
		<link>http://chromiteblue.com/archive/projects/eagle3d-projects/eagle3d-component-lcd-module/#comment-2209</link>
		<dc:creator>Hearty</dc:creator>
		<pubDate>Wed, 11 Mar 2009 11:57:20 +0000</pubDate>
		<guid isPermaLink="false">http://chromiteblue.com/archive/graphics/3d-rendering/eagle3d-component-lcd-module/#comment-2209</guid>
		<description>it's working!

many thx again,
after many days without any result, I can see the lcd display in 3dview,
you make my day, my friend, 

I saw the index, but in fact I never really focus on it, but I will, indeed the secret seems to be here.

Best regards,</description>
		<content:encoded><![CDATA[<p>it&#8217;s working!</p>
<p>many thx again,<br />
after many days without any result, I can see the lcd display in 3dview,<br />
you make my day, my friend, </p>
<p>I saw the index, but in fact I never really focus on it, but I will, indeed the secret seems to be here.</p>
<p>Best regards,</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Eagle3D Component - LCD Module by ChromiteBlue</title>
		<link>http://chromiteblue.com/archive/projects/eagle3d-projects/eagle3d-component-lcd-module/#comment-2208</link>
		<dc:creator>ChromiteBlue</dc:creator>
		<pubDate>Wed, 11 Mar 2009 05:17:06 +0000</pubDate>
		<guid isPermaLink="false">http://chromiteblue.com/archive/graphics/3d-rendering/eagle3d-component-lcd-module/#comment-2208</guid>
		<description>Hearty,

the lines from my 3dusrpac.dat look like this:
LCD_16X2:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:10:0:0:0:0:0:0:0:0:0:0:0:0:0:0:USER_LCD_16X2(:USER_LCD_16X2
LCD_BL_16X2:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:10:0:0:0:0:0:0:0:0:0:0:0:0:0:0:USER_LCD_16X2(:USER_LCD_16X2

note the difference in the spelling of the last bit. that's the part that supplies the macro for povray to call, very important for it to be correct. the 10 is a "height" offset I use to bring the part off the board a bit.

for some reason the dialog that pops up after adding an unknown part does not include my functions. c is absolutely right, they need to be manually added.

also note that you can set the text to be rendered by including the following lines in the user.inc:
#declare USER_LCD_MESSAGE_1 = "0123456789012345";
#declare USER_LCD_MESSAGE_2 = "0123456789012345";
#declare USER_LCD_MESSAGE_3 = "0123456789012345";
#declare USER_LCD_MESSAGE_4 = "0123456789012345";

3 and 4 are for a four line LCD if I ever get around to it.


and the rest of the fields:
Index  Meaning
[00]   EaglePackageName
[01]   Output name
[02]   Output value
[03]   Define color bands
[04]   SMD offset (parts will be moved pcb_cuhight up/down)
[05]   LED options (The LED options dialog will be displayed)
[06]   Ready for sockets (see explanation)
[07]   Ask for height of crystals
[08]   Has part a macro (for example, SMD jumpers)
[09]   SMD resistor, Generate number combination
[10]   Socket macro
[11]   Height of socket in 1/10mm
[12]   Comments concerning socket
[13]   Internal for administration purpose (not used at present)
[14]   Correction angle (y axis) (package to macro)
[15]   Offset for correction x
[16]   Offset for correction y
[17]   Offset for correction z
[18]   Use Prefix from Part?
[19]   Shunt on pinheader (a dialog will be displayed)
[20]   Logo selection dialog will be shown
[21]   Reserved[8]
[29]   Bounding-Box Minimum
[30]   Bounding-Box Maximum
[31]   POV-Ray macro (macro name and a left parenthesis)
[32]   Package comments (German)
[33]   Package comments (English)

as per: http://www.matwei.de/doku.php?id=en:eagle3d:documentation#6._file_formats</description>
		<content:encoded><![CDATA[<p>Hearty,</p>
<p>the lines from my 3dusrpac.dat look like this:<br />
LCD_16X2:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:10:0:0:0:0:0:0:0:0:0:0:0:0:0:0:USER_LCD_16X2(:USER_LCD_16X2<br />
LCD_BL_16X2:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:10:0:0:0:0:0:0:0:0:0:0:0:0:0:0:USER_LCD_16X2(:USER_LCD_16X2</p>
<p>note the difference in the spelling of the last bit. that&#8217;s the part that supplies the macro for povray to call, very important for it to be correct. the 10 is a &#8220;height&#8221; offset I use to bring the part off the board a bit.</p>
<p>for some reason the dialog that pops up after adding an unknown part does not include my functions. c is absolutely right, they need to be manually added.</p>
<p>also note that you can set the text to be rendered by including the following lines in the user.inc:<br />
#declare USER_LCD_MESSAGE_1 = &#8220;0123456789012345&#8243;;<br />
#declare USER_LCD_MESSAGE_2 = &#8220;0123456789012345&#8243;;<br />
#declare USER_LCD_MESSAGE_3 = &#8220;0123456789012345&#8243;;<br />
#declare USER_LCD_MESSAGE_4 = &#8220;0123456789012345&#8243;;</p>
<p>3 and 4 are for a four line LCD if I ever get around to it.</p>
<p>and the rest of the fields:<br />
Index  Meaning<br />
[00]   EaglePackageName<br />
[01]   Output name<br />
[02]   Output value<br />
[03]   Define color bands<br />
[04]   SMD offset (parts will be moved pcb_cuhight up/down)<br />
[05]   LED options (The LED options dialog will be displayed)<br />
[06]   Ready for sockets (see explanation)<br />
[07]   Ask for height of crystals<br />
[08]   Has part a macro (for example, SMD jumpers)<br />
[09]   SMD resistor, Generate number combination<br />
[10]   Socket macro<br />
[11]   Height of socket in 1/10mm<br />
[12]   Comments concerning socket<br />
[13]   Internal for administration purpose (not used at present)<br />
[14]   Correction angle (y axis) (package to macro)<br />
[15]   Offset for correction x<br />
[16]   Offset for correction y<br />
[17]   Offset for correction z<br />
[18]   Use Prefix from Part?<br />
[19]   Shunt on pinheader (a dialog will be displayed)<br />
[20]   Logo selection dialog will be shown<br />
[21]   Reserved[8]<br />
[29]   Bounding-Box Minimum<br />
[30]   Bounding-Box Maximum<br />
[31]   POV-Ray macro (macro name and a left parenthesis)<br />
[32]   Package comments (German)<br />
[33]   Package comments (English)</p>
<p>as per: <a href="http://www.matwei.de/doku.php?id=en:eagle3d:documentation#6._file_formats" rel="nofollow">http://www.matwei.de/doku.php?id=en:eagle3d:documentation#6._file_formats</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Eagle3D Component - LCD Module by Hearty</title>
		<link>http://chromiteblue.com/archive/projects/eagle3d-projects/eagle3d-component-lcd-module/#comment-2207</link>
		<dc:creator>Hearty</dc:creator>
		<pubDate>Wed, 11 Mar 2009 03:17:03 +0000</pubDate>
		<guid isPermaLink="false">http://chromiteblue.com/archive/graphics/3d-rendering/eagle3d-component-lcd-module/#comment-2207</guid>
		<description>Hi,

thank you for sharing.

I tried to modelise a LCD display, too, but impossible to integrate it in Eagle 3d.

So tired after many days working on, I found your modele,
I does what you said to integrate it, but message error, about 3dusr.dat or 3duserpac.dat, I added the too lines published by "C:", 
Eagle smees work well, but at the rendering error message:
Parse error:Expected 'object', undeclared identifier 'user_lcd' found instead (or if I change the user_lcd by USER_LCD_16X32).

Any suggestion?

Best regards,</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>thank you for sharing.</p>
<p>I tried to modelise a LCD display, too, but impossible to integrate it in Eagle 3d.</p>
<p>So tired after many days working on, I found your modele,<br />
I does what you said to integrate it, but message error, about 3dusr.dat or 3duserpac.dat, I added the too lines published by &#8220;C:&#8221;,<br />
Eagle smees work well, but at the rendering error message:<br />
Parse error:Expected &#8216;object&#8217;, undeclared identifier &#8216;user_lcd&#8217; found instead (or if I change the user_lcd by USER_LCD_16X32).</p>
<p>Any suggestion?</p>
<p>Best regards,</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Eagle3D Component - Simple Jumpers by c</title>
		<link>http://chromiteblue.com/archive/projects/eagle3d-projects/eagle3d-component-simple-jumpers/#comment-2192</link>
		<dc:creator>c</dc:creator>
		<pubDate>Thu, 05 Mar 2009 04:56:47 +0000</pubDate>
		<guid isPermaLink="false">http://chromiteblue.com/archive/projects/eagle3d-projects/eagle3d-component-simple-jumpers/#comment-2192</guid>
		<description>statement for 3dusrpac.dat?</description>
		<content:encoded><![CDATA[<p>statement for 3dusrpac.dat?</p>
]]></content:encoded>
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